Heavily inspired by the brick generator work done by Jared Sobotta for The Last of Us Part I, I wanted to create an all-encompassing brick generator with easy to use controls that would give me a wide variety of brick materials with minimal tweaking
https://www.artstation.com/artwork/b5eexE
When I started this material, it was important to me that it was versatile and could handle a large handful of patterns.
All that the final graph needs is a luminance mask like these and everything updates accordingly!